|Course Title||Code||Semester||L+P Hour||Credits||ECTS|
|Exhibition Design||GRA 410||8||2||3||4|
|Prerequisites and co-requisites|
|Recommended Optional Programme Components||None|
|Language of Instruction||Turkish|
|Course Level||First Cycle Programmes (Bachelor's Degree)|
|Course Coordinator||Lec. Mustafa Can KIZGINDEMİR|
Experiencing the designing process of Exibitions. Creating Exibition Designs with the Information Design doctrine and Graphic Design Language. Writing design scenaries through the gatherd data and visuallizing these scenaries on creativity, unicness and the readiblity levels.
Creating scenaries to use on communication design; to transfer the scenaries to a exibitional content; direction of this content in the design finction.
|1) To be able to see the graphic design platforms with a wide range of perspective.|
|2) To have information about scenary based comunication design.|
|3) To make correct classifications and organize them to transmit the informations to the target audience visually at the experience design level.|
|4) To be able to direct the process of experiencing the scenary by using the graphic design language.|
|5) To be able to direct the balance between interface and the strategical design. Bilgilendirme tasarımının genel ilkelerinden yararlanabilmesi.|
|Course's Contribution To Program|
|No||Program Learning Outcomes||Contribution|
Recognition of the basic elements and principles of art and design.
Recognition of national/international artistic and cultural elements which can effect Graphic design practices.
Identification of communication methods, communication elements and mass communication media
Following and using the current applications, innovations and technological devolopments in line with the visual communication world.
Using the information of ther field with the practices of other diciplines.
Using the basic criteria of art and design, preparing creative, original, aesthetic and economic alternative solutions for visual communication problems.
Using different materials, paints and technological tools in the process of design.
Using research methods, techniques and dialectic to make access to information.
Being competent in at least one foreign language to be able to understand and communicate in the field.
Operating information and communication technologies effectively, both in learning process and design process.
Being a responsible citizen with his/her awareness of social, cultural, scientific and artistic values.
Ability to work effectively and take responsibility during individual or group work.
Using time efficiently with planned, careful and disciplined work.
Ability to read, understand and interpret his/her acquirements with a critical perspective.
Having the self-confidence and ability of communicating, written, orally and visually.
Establishing effective communication with his/her colleagues, employers and persons he/she works with.
Showing personal and professional care in protecting the environment and defending the ethical and legal values of the profession.
Being aware of the role and importance of graphic design in social life.
Taking responsibility in the use of correct language when designing.
Creating designs that serve its purpose, communicates successfully and reaches the target audience.
|1||Scenary Based Design||Reading the source||Lecture|
|2||Introduction to Exibition Design and Museums||Sample Design Review||Drilland Practice|
|3||Project 01: Designing a Contemporary Exibition, Determination on the subject, Gathering the information||Research and Review of Sample Design||Drilland Practice|
|4||Project 01- Sketches for visualization of the content||Design Sketches||Drilland Practice|
|5||Project 01- Critics on Design Process||Design Sketches||Drilland Practice|
|6||Project 01- Simulations of the final designs||Design Works||Drilland Practice|
|7||Proje 01-Design works on digital platform||Design Works||Drilland Practice|
|8||Midterm review: Deadline fort he 1st project||Preparetion for the Presentation||Drilland Practice|
|9||Project 02: Temporary Exibition Desgin, Determination on the subject, Gathering the information||Design Sketches||Drilland Practice|
|10||Proje 02-Gathering and classification the informations||Design Works||Drilland Practice|
|11||Proje 02-Working on Design Scenary, Planning the Sencronation with the Interfaces||Design Works||Drilland Practice|
|12||Proje 02-Sketching ve Buiding tne visuals||Design Works||Drilland Practice|
|13||Proje 02-Interface Designs and simulations of the space||Design Works||Drilland Practice|
|14||Proje 02-Interface Designs and simulations of the space||Design Works||Drilland Practice|
|15||Proje 02-Interface Designs and simulations of the space||Design Works||Drilland Practice|
|16-17||Final: Deadline for the 2nd project||Preparetion for the Presentation||Project / Design|
|Recommended or Required Reading|