COURSE INFORMATON
Course Title Code Semester L+P Hour Credits ECTS
Computer Aided Design 1 * GRS   201 3 2 3 4

Prerequisites and co-requisites
Recommended Optional Programme Components None

Language of Instruction Turkish
Course Level First Cycle Programmes (Bachelor's Degree)
Course Type
Course Coordinator Lec. Derviş İlker GÜL
Instructors
Öğr. Gör.DERVİŞ İLKER GÜL1. Öğretim Grup:A
 
Assistants
Goals
Continuously improving and evolving technology, graphics-based computer programs and computer equipment with a variety of graphic design makes it easy to work in the field. Using the techniques of designs and patterns that make up the basic design of the student, taking advantage of the software and hardware design and development aimed able to transfer to a computer.
Content
Basic drawing techniques, Basic design knowledge, Graph-based computer programs and applications.

Learning Outcomes
-


Course's Contribution To Program
NoProgram Learning OutcomesContribution
12345
1
Recognition of the basic elements and principles of art and design.
X
2
Recognition of national/international artistic and cultural elements which can effect Graphic design practices.
X
3
Identification of communication methods, communication elements and mass communication media
X
4
Following and using the current applications, innovations and technological devolopments in line with the visual communication world.
X
5
Using the information of ther field with the practices of other diciplines.
X
6
Using the basic criteria of art and design, preparing creative, original, aesthetic and economic alternative solutions for visual communication problems.
X
7
Using different materials, paints and technological tools in the process of design.
X
8
Using research methods, techniques and dialectic to make access to information.
X
9
Being competent in at least one foreign language to be able to understand and communicate in the field.
10
Operating information and communication technologies effectively, both in learning process and design process.
X
11
Being a responsible citizen with his/her awareness of social, cultural, scientific and artistic values.
X
12
Ability to work effectively and take responsibility during individual or group work.
X
13
Using time efficiently with planned, careful and disciplined work.
X
14
Ability to read, understand and interpret his/her acquirements with a critical perspective.
X
15
Having the self-confidence and ability of communicating, written, orally and visually.
X
16
Establishing effective communication with his/her colleagues, employers and persons he/she works with.
X
17
Showing personal and professional care in protecting the environment and defending the ethical and legal values of the profession.
X
18
Being aware of the role and importance of graphic design in social life.
X
19
Taking responsibility in the use of correct language when designing.
X
20
Creating designs that serve its purpose, communicates successfully and reaches the target audience.
X

Course Content
WeekTopicsStudy Materials _ocw_rs_drs_yontem
1 Giving information about the operational plan of the course and semester. Notification of resources. Practice, designing
2 The first project on the classroom discussion - brainstorming. Elaboration of the project by each student. Practice, designing
3 The first advantage of the knowledge and techniques based on the basic design and drawing sketches for the project to work. Discussion of the evaluation of the sketches. Practice, designing
4 Sketches, color, tone, texture, shadow, proportion based on the review of information. Colouring completion of the work. Practice, designing
5 The first phase of the project is transferred to the computer by scanning with the scanner. Vector graphics-based computer program (linear) Introduction to drawing techniques. Practice, designing
6 Vector (linear) drawing techniques (continued). Practice, designing
7 The completion of the drawing line. Transfer of pixel-based image manipulation program for the coloring stage. Practice, designing
8 Interim Delivery Practice, designing
9 Pixel-based image processing program, color, texture, light, shadow processing issues. Practice, designing
10 Giving information about the second project. Work brainstorming discussion. Project to sketches. Practice, designing
11 Vector, pixel-based, and with the help of programs aimed at regulating the transfer of the project to a computer. Practice, designing
12 Vector, pixel-based and aimed at regulating the transposition and implementation of programs to the computer with the help of the conclusion of the project. Practice, designing
13 Giving information about the third project. Work brainstorming discussion. Project to sketches. Practice, designing
14 Vector, pixel-based, and with the help of programs aimed at regulating the transfer of the project to a computer. Practice, designing
15 Vector, pixel-based and aimed at regulating the transposition and implementation of programs to the computer with the help of the conclusion of the project. Practice, designing
16-17 Final Exam Practice, designing

Recommended or Required Reading
Textbook
Additional Resources