Information
| Unit | ADANA VOCATIONAL SCHOOL |
| Code | RTV120 |
| Name | Basic Camera |
| Term | 2017-2018 Academic Year |
| Semester | 2. Semester |
| Duration (T+A) | 2-0 (T-A) (17 Week) |
| ECTS | 3 ECTS |
| National Credit | 2 National Credit |
| Teaching Language | Türkçe |
| Level | Belirsiz |
| Type | Normal |
| Label | E Elective |
| Mode of study | Yüz Yüze Öğretim |
| Catalog Information Coordinator | Öğr. Gör. ERDOĞAN GÜRDAL |
| Course Instructor |
BEKİR DÜNDAR
(Bahar)
(A Group)
(Ins. in Charge)
|
Course Goal / Objective
This course introduces students to the use of cameras, shooting and will be taught the importance of visual design and composition rules.
Course Content
This course introduces students to the use of cameras, shooting and will be taught the importance of visual design and composition rules.
Course Precondition
Resources
Notes
Course Learning Outcomes
| Order | Course Learning Outcomes |
|---|---|
| LO01 | 1) Establishes the relationship between text and image. |
| LO02 | 2) Visualize concepts. |
| LO03 | 3) Makes applications in the field of graphic design. |
| LO04 | 4) Knowledge about the culture of design. |
| LO05 | 5) Learn the basic concepts in the field of design. |
Relation with Program Learning Outcome
| Order | Type | Program Learning Outcomes | Level |
|---|
Week Plan
| Week | Topic | Preparation | Methods |
|---|---|---|---|
| 1 | Provide students with information about the course content and the introduction to the course. Stable shooting scenes. The single player shooting scenes. Two-player shooting the scenes of conversation. | Reviwiing lecture notes | |
| 2 | Taking a three-player conversation scenes. Speech multiplayer shooting scenes. | Reviwiing lecture notes | |
| 3 | The importance of movement in motion. The movement in the frame. Moving player / object used in the shooting scenes. | Reviwiing lecture notes | |
| 4 | Border entry and exit movements. Movements of approach and departure. | Reviwiing lecture notes | |
| 5 | Movements in the overall implementation of multiple shots. Multiple players / objects motion capture. | Reviwiing lecture notes | |
| 6 | Camera movements and the general rules of camera movement. | Reviwiing lecture notes | |
| 7 | Panning motion. Intermittent panning, scanning, circular panning, fast panning, panning both directions. | Reviwiing lecture notes | |
| 8 | Mid-Term Exam | Reviwiing lecture notes | |
| 9 | Pan movement. Optical scrolling. Scroll paused. Linear scrolling. Curved scrolling. Circular scrolling. | Reviwiing lecture notes | |
| 10 | Pan movement. Optical scrolling. Scroll paused. Linear scrolling. Curved scrolling. Circular scrolling. | Reviwiing lecture notes | |
| 11 | Panning motion when scrolling. | Reviwiing lecture notes | |
| 12 | The camera and player / object movement the same directions. The camera and player / object movement in opposite directions. Scrolling speed. | Reviwiing lecture notes | |
| 13 | Scenario, students learn the techniques of taking out a short application to convert the final realization of projects. | Reviwiing lecture notes | |
| 14 | Scenario, students learn the techniques of taking out a short application to convert the final realization of projects. | Reviwiing lecture notes | |
| 15 | Final Exam | Reviwiing lecture notes | |
| 16 | Term Exams | ||
| 17 | Term Exams |
Assessment (Exam) Methods and Criteria
| Assessment Type | Midterm / Year Impact | End of Term / End of Year Impact |
|---|---|---|
| 1. Midterm Exam | 100 | 40 |
| General Assessment | ||
| Midterm / Year Total | 100 | 40 |
| 1. Final Exam | - | 60 |
| Grand Total | - | 100 |