GRS424 Cinema and TV Graphics

3 ECTS - 2-1 Duration (T+A)- 8. Semester- 2.5 National Credit

Information

Unit FACULTY OF FINE ARTS
GRAPHIC PR.
Code GRS424
Name Cinema and TV Graphics
Term 2018-2019 Academic Year
Semester 8. Semester
Duration (T+A) 2-1 (T-A) (17 Week)
ECTS 3 ECTS
National Credit 2.5 National Credit
Teaching Language Türkçe
Level Lisans Dersi
Type Normal
Label E Elective
Mode of study
Catalog Information Coordinator Öğr. Gör. Dr. MUSTAFA CAN KIZGINDEMİR
Course Instructor Öğr. Gör. Dr. MUSTAFA CAN KIZGINDEMİR (Bahar) (A Group) (Ins. in Charge)


Course Goal / Objective

To gain the ability of animating the figurative elements beside the stable communication graphics in line with the time and space fiction which is organised with the computer programs. To organize the the flow of information through motion graphics animation in line with visual codes of corporate identity for TV screen.

Course Content

This course aims to use the correct techniques of animation production and timing information begins developing applications. Learn the basic principles of animation motion analysis of the mechanical movements. Gives technical information about film language.

Course Precondition

Resources

Notes



Course Learning Outcomes

Order Course Learning Outcomes
LO01 To acquire the practice of converting the idea to text, text to images in the process of synopsis through storyboard.
LO02 The create concept illustrations and graphic designs at digital platform.
LO03 Can transmit images to Ready-animation programs
LO04 Can animate designs in 2D and 3D platforms
LO05 Can add sounds and special effects to prepared animations.


Relation with Program Learning Outcome

Order Type Program Learning Outcomes Level
PLO01 - Recognition of the basic elements and principles of art and design. 1
PLO02 - Recognition of national/international artistic and cultural elements which can effect Graphic design practices. 2
PLO03 - Identification of communication methods, communication elements and mass communication media 4
PLO04 - Following and using the current applications, innovations and technological devolopments in line with the visual communication world. 4
PLO05 - Using the information of ther field with the practices of other diciplines. 5
PLO06 - Using the basic criteria of art and design, preparing creative, original, aesthetic and economic alternative solutions for visual communication problems. 3
PLO07 - Using different materials, paints and technological tools in the process of design. 2
PLO08 - Using research methods, techniques and dialectic to make access to information. 0
PLO09 - Being competent in at least one foreign language to be able to understand and communicate in the field. 3
PLO10 - Operating information and communication technologies effectively, both in learning process and design process. 0
PLO11 - Being a responsible citizen with his/her awareness of social, cultural, scientific and artistic values. 0
PLO12 - Ability to work effectively and take responsibility during individual or group work. 3
PLO13 - Using time efficiently with planned, careful and disciplined work. 4
PLO14 - Ability to read, understand and interpret his/her acquirements with a critical perspective. 0
PLO15 - Having the self-confidence and ability of communicating, written, orally and visually. 0
PLO16 - Establishing effective communication with his/her colleagues, employers and persons he/she works with. 0
PLO17 - Showing personal and professional care in protecting the environment and defending the ethical and legal values of the profession. 4
PLO18 - Being aware of the role and importance of graphic design in social life. 4
PLO19 - Taking responsibility in the use of correct language when designing. 3
PLO20 - Creating designs that serve its purpose, communicates successfully and reaches the target audience. 5


Week Plan

Week Topic Preparation Methods
1 Giving a brief about the future projects Researches
2 Introduction to TV and broadcast graphics, review of the sample works, defination of graphic animation platforms Design Sketches
3 Project: TV and broadcast graphics 1st Phase - Logo Animation Project Determination for the genre of the channel, designing a logo for it. Design Sketches
4 1st Phase - Transfering stable logo to AE programe, animating as a promo graphics Design Sketches
5 2 Phase - interface animation for Broadcast Stream concept trials for the broadcast genre, to determine the color scale, and interface design works Design Sketches
6 2 Phase - Design process for the interface design Design Sketches
7 2 Phase - Animating Process at the AE programe Design Sketches
8 Midtearm: Ending of interfaces Preparing Presentation
9 Studies on the shortcomings of the project in accordance with the received rave reviews Design Works
10 3rd Phase - Title Design for a Show on channel Designing a graphic animation for an actuel show or series show suits to the visual concept created for the channel Research, Data Gethering
11 3rd Phase - Preparing storyboards Design Works
12 3rd Phase - Design Process Through the AE Programme Design Works
13 3rd Phase - Animating the visual arangemets Design Works
14 3rd Phase - Animating the visual arangemets Design Works
15 End of the Project, rendering phase Design Works
16 Final: Presentation of the design works Preparing the presentation
17 Final: Presentation of the design works Preparing the presentation


Assessment (Exam) Methods and Criteria

Assessment Type Midterm / Year Impact End of Term / End of Year Impact
General Assessment
Midterm / Year Total 0 0
1. Final Exam - 100
Grand Total - 100


Student Workload - ECTS

Works Number Time (Hour) Workload (Hour)
Course Related Works
Class Time (Exam weeks are excluded) 14 3 42
Out of Class Study (Preliminary Work, Practice) 14 2 28
Assesment Related Works
Homeworks, Projects, Others 1 2 2
Mid-term Exams (Written, Oral, etc.) 1 5 5
Final Exam 1 10 10
Total Workload (Hour) 87
Total Workload / 25 (h) 3,48
ECTS 3 ECTS

Update Time: 08.05.2025 03:55