Information
| Unit | FACULTY OF SPORT SCIENCES |
| COACHING EDUCATION PR. | |
| Code | AY363 |
| Name | Education Of Motion And Game |
| Term | 2019-2020 Academic Year |
| Semester | 5. Semester |
| Duration (T+A) | 2-0 (T-A) (17 Week) |
| ECTS | 3 ECTS |
| National Credit | 2 National Credit |
| Teaching Language | Türkçe |
| Level | Üniversite Dersi |
| Type | Normal |
| Label | C Compulsory |
| Mode of study | Yüz Yüze Öğretim |
| Catalog Information Coordinator | Öğr. Gör. FAHRİ ŞAHİN |
| Course Instructor |
Öğr. Gör. FAHRİ ŞAHİN
(Güz)
(A Group)
(Ins. in Charge)
Öğr. Gör. FAHRİ ŞAHİN (Güz) (B Group) (Ins. in Charge) |
Course Goal / Objective
At the end of this course, students acquire skills about how to teach games aiming psyschomotor development in pre-school, primary school and high school students.
Course Content
Helping students gain technical skills trough games. Teaching them the importance of obeying sportive and social rules. Teaching them how to use educational games as warm-up in Physical Education and Sports Course and as technical reinforcement or recreational activity at the beginning of the lesson.
Course Precondition
Resources
Notes
Course Learning Outcomes
| Order | Course Learning Outcomes |
|---|---|
| LO01 | In additon to occupational skills, develops himself/herself on scientific, cultural and artistic areas according to his/her own abilities. |
| LO02 | Uses sports and training involvement strategies actively. |
| LO03 | Explains the basic concepts and basic theories related to sports. |
| LO04 | Explains the regulations and educational program about sports education. |
Relation with Program Learning Outcome
| Order | Type | Program Learning Outcomes | Level |
|---|---|---|---|
| PLO01 | - | To explain the basic concepts and principles of coaching | 1 |
| PLO02 | - | To produce solutions to the problems of different disciplines by using the theoretical and practical knowledge acquired in Coaching Education | 2 |
| PLO03 | - | To acquire the ability to learn knowledge with his own effort, to evaluate, classify and use the information he has learned with a critical approach | 1 |
| PLO04 | - | To know that the learning process is lifelong and to act accordingly | 3 |
| PLO05 | - | Using information and communication technologies, having the ability to write training plans and programs | 2 |
| PLO06 | - | To support scientific, cultural, artistic and social development in line with professional interests as well as interests and abilities | 2 |
| PLO07 | - | It is for advanced theoretical and practical knowledge acquired in the coaching region. | 3 |
| PLO08 | - | Designs programs in the coaching area. | 2 |
| PLO09 | - | Specialist or non-specialist groups inform written and verbally about coaching. | 2 |
| PLO10 | - | Review information technologies. | 3 |
| PLO11 | - | Takes responsibility as a team or alone to overcome the problems encountered in the field of coaching. | 2 |
| PLO12 | - | Plans and manages the activities for the development of the education of the employees under the responsibility of the coaching related sectors. | 2 |
| PLO13 | - | By gaining the ability to learn information in the field of coaching with his own effort, he critically evaluates, classifies and is for the information I have learned. | 3 |
| PLO14 | - | He knows that your education is lifelong and acts accordingly. | 2 |
| PLO15 | - | It establishes ethical relations with its colleagues and people outside the field, and uses information and communication technologies. Besides his professional development, his interests and abilities are scientific, social, controversial | 2 |
| PLO16 | - | He / she has knowledge of foreign language in a level to follow the developments in the coaching region | 3 |
| PLO17 | - | Knows the importance of individual development and applies the necessary. | 2 |
| PLO18 | - | It monitors and learns developments in terms of coaching and evaluates social ethical evaluations | 2 |
Week Plan
| Week | Topic | Preparation | Methods |
|---|---|---|---|
| 1 | Defining educational games. | subject research | |
| 2 | The aim of the games. The aim of to teaching games | subject research | |
| 3 | The importance of the educational games for the children | subject research | |
| 4 | The importance of the educational games for the children | subject research | |
| 5 | Psychomotor improvement | subject research | |
| 6 | Intellectuel improvememt | subject research | |
| 7 | Game choosing and applications of the games | subject research | |
| 8 | Mid-Term Exam | subject research | |
| 9 | Games area and facilities. | subject research | |
| 10 | Classifications of games | subject research | |
| 11 | Game choosing and applications of the games | subject research | |
| 12 | Security points of the games | subject research | |
| 13 | The planning the games and annual plans. | subject research | |
| 14 | The planning the games and annual plans. | subject research | |
| 15 | The planning the games and annual plans. | subject research | |
| 16 | Term Exams | subject research | |
| 17 | Term Exams | subject research |
Assessment (Exam) Methods and Criteria
| Assessment Type | Midterm / Year Impact | End of Term / End of Year Impact |
|---|---|---|
| 1. Midterm Exam | 100 | 40 |
| General Assessment | ||
| Midterm / Year Total | 100 | 40 |
| 1. Final Exam | - | 60 |
| Grand Total | - | 100 |