BTEZ205 Graphics and Animation in Education

4 ECTS - 2-2 Duration (T+A)- 3. Semester- 3 National Credit

Information

Unit FACULTY OF EDUCATION
COMPUTER EDUCATION AND INSTRUCTIONAL TECHNOLOGY PR.
Code BTEZ205
Name Graphics and Animation in Education
Term 2020-2021 Academic Year
Semester 3. Semester
Duration (T+A) 2-2 (T-A) (17 Week)
ECTS 4 ECTS
National Credit 3 National Credit
Teaching Language Türkçe
Level Lisans Dersi
Type Normal
Label FE Field Education Courses C Compulsory
Mode of study Uzaktan Öğretim
Catalog Information Coordinator Prof. Dr. SERKAN DİNÇER
Course Instructor Prof. Dr. SERKAN DİNÇER (Güz) (A Group) (Ins. in Charge)


Course Goal / Objective

To be able to create computeranimationsthat can be used for instructional software

Course Content

Animation definitions, Introduction to Flash and sample animations, Drawing technicsin Flash, A generalview of animation types, Frame byframe animation, Motion tween, Shape tween, Creating movie clips, Creating instructional software using Flash, Evaluating instructional software projects, Using animationsin web design, Web 2.0 toolsand Flash

Course Precondition

Resources

Notes



Course Learning Outcomes

Order Course Learning Outcomes
LO01 Comprehends and practicesthe concept of instructional software
LO02 Comprehendsthe concept of instructional animation
LO03 Gets acquainted with animation software
LO04 Uses one of the animation software


Relation with Program Learning Outcome

Order Type Program Learning Outcomes Level
PLO01 - Explain sub-fields of instructional technologies and integral structure of its process and also its relation to the other fields.Explain the integral structure of instructional technologies and information technologies or computer science applications.Explain concepts that constitutes the basis for scientific thinking in the scope of the field and the related fields. 0
PLO02 - Apply the processes of analysis, design, development, and evaluation on the basis of knowledge of instructional technologies.Utilize information technologies and computer science applications in order to create an effective and productive learning environment.Utilize concepts and applications of scientific research and basic statistics, which are the basis of scientific thinking, for the conditions in the scope of the field and related fields. 4
PLO03 - Apply the processes of analysis, design, development, and evaluation on the basis of knowledge of instructional technologies.Utilize information technologies and computer science applications in order to create an effective and productive learning environment.Utilize concepts and applications of scientific research and basic statistics, which are the basis of scientific thinking, for the conditions in the scope of the field and related fields. 3
PLO04 - Develop a plan, apply the plan and assess the results based on scientific view for the solution of the problems presented in the scope of the field or related fields.Put forward new products or processes on the basis of components of instructional technologies, computer science, for the related situations. 0
PLO05 - Develop a personal proposal, a product or a group of processes for the solution of a problem related to the field as an indicator of the skills of working independently and taking responsibility.Take responsibility of an individual or group projects and accomplishing his/her undertaken missions. 5
PLO06 - Follow current problems and applications and determining information and skills to undertake learning missions for the following stage.Apply the solution for the problem on the basis of scientific and ethical values when she/he confronts a learning problem. 3
PLO07 - Build a healthy communication with students, teachers, school administration, and the individuals in the study group. Comprehend a foreign language in order to follow the international resources that can be utilized for the solution of problems related to the field. Take responsibilities for the distribution and dissemination of the developments in the field on local or national range. 0
PLO08 - Act on the basis of scientific and ethical values in her/his works and also support preservation and learning of these values. Develop and evaluate strategic views on topic related to the future of the field. Transfer related progresses in other related fields to the field of instructional technologies. Create and maintain a cooperative and productive working environment by developing an insight related to the behaviors of the shareholders. 0


Week Plan

Week Topic Preparation Methods
1 What is animation Selected Readings
2 Introduction to program and sample animations Selected Readings
3 Drawing techniques 1 Selected Readings
4 Drawing techniques 2 Selected Readings
5 A general view of animation types Selected Readings
6 Frame by frame animation Selected Readings
7 Motion tween Selected Readings
8 Mid-Term Exam Selected Readings
9 Shape tween Selected Readings
10 Creating movie clips Selected Readings
11 Creating instructional software Selected Readings
12 Creating instructional software 2 Selected Readings
13 Evaluating instructional software Selected Readings
14 Using animationsin web design Selected Readings
15 Web 2.0 tools Selected Readings
16 Term Exams Selected Readings
17 Term Exams Selected Readings


Assessment (Exam) Methods and Criteria

Assessment Type Midterm / Year Impact End of Term / End of Year Impact
1. Midterm Exam 100 40
General Assessment
Midterm / Year Total 100 40
1. Final Exam - 60
Grand Total - 100


Student Workload - ECTS

Works Number Time (Hour) Workload (Hour)
Course Related Works
Class Time (Exam weeks are excluded) 14 4 56
Out of Class Study (Preliminary Work, Practice) 14 2 28
Assesment Related Works
Homeworks, Projects, Others 0 0 0
Mid-term Exams (Written, Oral, etc.) 1 8 8
Final Exam 1 16 16
Total Workload (Hour) 108
Total Workload / 25 (h) 4,32
ECTS 4 ECTS

Update Time: 29.04.2025 09:48