GRS324 Animation 1

4 ECTS - 2-1 Duration (T+A)- 6. Semester- 2.5 National Credit

Information

Code GRS324
Name Animation 1
Term 2023-2024 Academic Year
Semester 6. Semester
Duration (T+A) 2-1 (T-A) (17 Week)
ECTS 4 ECTS
National Credit 2.5 National Credit
Teaching Language Türkçe
Level Lisans Dersi
Type Normal
Mode of study Yüz Yüze Öğretim
Catalog Information Coordinator Öğr. Gör.Dr. MUSTAFA CAN KIZGINDEMİR
Course Instructor Öğr. Gör.Dr. MUSTAFA CAN KIZGINDEMİR (A Group) (Ins. in Charge)


Course Goal / Objective

Using the various the methods and techniques of animation, create a story and screenplay for a subject. Compose purpose, time, technique, music, schedule, preparation.

Course Content

Definition of animation, animation basics, usage areas. Animation film techniques, analysis of example films. Designins the character. Background and scene design with animation techniques.

Course Precondition

None

Resources

Taylor, R. (2004). The Encyclopedia of Animation Techniques. Quarto Publishing, Boston Simon, M. (2000). Storyboards, Second Edition, Motion In Art. Focal Press, Burlington Laybourne, K. (1998), The Animation Book. Three Rivers Press, New York Furniss M. (1998). The Animation Bible. Abrams, California Williams R. (2001). Animators Survival Kit. Faber and Faber Limited, London

Notes

Taylor, R. (2004). The Encyclopedia of Animation Techniques. Quarto Publishing, Boston Simon, M. (2000). Storyboards, Second Edition, Motion In Art. Focal Press, Burlington Laybourne, K. (1998), The Animation Book. Three Rivers Press, New York Furniss M. (1998). The Animation Bible. Abrams, California Williams R. (2001). Animators Survival Kit. Faber and Faber Limited, London


Course Learning Outcomes

Order Course Learning Outcomes
LO01 Prepares short stories (storyboards)
LO02 Uses Adobe After Effects's design tools
LO03 Uses type animation featurates
LO04 Takes ability to making syncronise between sound and animation
LO05 Creating an original idea by discussing the Art line of thinking.
LO06 Can make technical analysis and transform techniques to motion picture stories.


Relation with Program Learning Outcome

Order Type Program Learning Outcomes Level
PLO01 Bilgi - Kuramsal, Olgusal Has knowledge about the basic elements and principles of Art and Design. 2
PLO02 Bilgi - Kuramsal, Olgusal Recognition of national/international artistic and cultural elements which can effect Graphic design practices. 4
PLO03 Bilgi - Kuramsal, Olgusal Identification of communication methods, communication elements and mass communication media 4
PLO04 Bilgi - Kuramsal, Olgusal Using research methods, techniques and dialectic to make access to information. 3
PLO05 Beceriler - Bilişsel, Uygulamalı It uses the basic principles of art and design such as color, hierarchy, size and scale. 3
PLO06 Beceriler - Bilişsel, Uygulamalı Following and using the current applications, innovations and technological devolopments in line with the visual communication world. 4
PLO07 Beceriler - Bilişsel, Uygulamalı Using different materials, paints and technological tools in the process of design. 4
PLO08 Beceriler - Bilişsel, Uygulamalı Using the information of ther field with the practices of other diciplines. 2
PLO09 Yetkinlikler - Bağımsız Çalışabilme ve Sorumluluk Alabilme Yetkinliği Have the skills to work effectively and take responsibility individually and in groups. 5
PLO10 Yetkinlikler - Bağımsız Çalışabilme ve Sorumluluk Alabilme Yetkinliği Taking responsibility in the use of correct language when designing.
PLO11 Yetkinlikler - Bağımsız Çalışabilme ve Sorumluluk Alabilme Yetkinliği Understands the importance of a planned, meticulous and disciplined design process. 2
PLO12 Yetkinlikler - Öğrenme Yetkinliği Gains the ability to read, understand and interpret what is read, and evaluate it with a critical approach.
PLO13 Yetkinlikler - Öğrenme Yetkinliği Operating information and communication technologies effectively, both in learning process and design process. 3
PLO14 Yetkinlikler - İletişim ve Sosyal Yetkinlik Creating designs that serve its purpose, communicates successfully and reaches the target audience. 5
PLO15 Yetkinlikler - İletişim ve Sosyal Yetkinlik Having the self-confidence and ability of communicating, written, orally and visually.
PLO16 Yetkinlikler - İletişim ve Sosyal Yetkinlik Have the ability to communicate well with colleagues, employers and individuals to whom they serve. 3
PLO17 Yetkinlikler - İletişim ve Sosyal Yetkinlik Being competent in at least one foreign language to be able to understand and communicate in the field.
PLO18 Yetkinlikler - Alana Özgü Yetkinlik Being a responsible citizen with his/her awareness of social, cultural, scientific and artistic values.
PLO19 Yetkinlikler - Alana Özgü Yetkinlik Being aware of the role and importance of graphic design in social life. 4
PLO20 Yetkinlikler - Alana Özgü Yetkinlik Showing personal and professional care in protecting the environment and defending the ethical and legal values of the profession.
PLO21 Yetkinlikler - Alana Özgü Yetkinlik Prepares creative, original, economical, aesthetic alternative drafts for visual communication problems. 5


Week Plan

Week Topic Preparation Methods
1 Introduction Review of the sample works Öğretim Yöntemleri:
Anlatım
2 The definition of animation. Research Öğretim Yöntemleri:
Anlatım
3 History of animation Research, Sketching Öğretim Yöntemleri:
Anlatım
4 Animation film techniques Design works Öğretim Yöntemleri:
Alıştırma ve Uygulama
5 Synopsis and story writing Illustration sketches Öğretim Yöntemleri:
Alıştırma ve Uygulama
6 Storyboard making 1 Design works Öğretim Yöntemleri:
Alıştırma ve Uygulama
7 Storyboard making 2 Design works Öğretim Yöntemleri:
Alıştırma ve Uygulama
8 Midterm Review Preparetion for he Presentation Öğretim Yöntemleri:
Beyin Fırtınası
9 Character design Illustration sketches Öğretim Yöntemleri:
Alıştırma ve Uygulama
10 Keyframing Illustration sketches Öğretim Yöntemleri:
Alıştırma ve Uygulama
11 Motion Design works Öğretim Yöntemleri:
Alıştırma ve Uygulama
12 Background design Design works Öğretim Yöntemleri:
Alıştırma ve Uygulama
13 Animation project study 1 Design works Öğretim Yöntemleri:
Alıştırma ve Uygulama
14 Animation project study 2 Design works Öğretim Yöntemleri:
Alıştırma ve Uygulama
15 Animation project study 3 Design works Öğretim Yöntemleri:
Alıştırma ve Uygulama
16 Final Exam Preparetion fort he Presentation Ölçme Yöntemleri:
Proje / Tasarım
17 Final Exam Preparetion fort he Presentation Ölçme Yöntemleri:
Proje / Tasarım


Student Workload - ECTS

Works Number Time (Hour) Workload (Hour)
Course Related Works
Class Time (Exam weeks are excluded) 14 3 42
Out of Class Study (Preliminary Work, Practice) 14 3 42
Assesment Related Works
Homeworks, Projects, Others 1 2 2
Mid-term Exams (Written, Oral, etc.) 1 7 7
Final Exam 1 18 18
Total Workload (Hour) 111
Total Workload / 25 (h) 4,44
ECTS 4 ECTS

Update Time: 04.05.2023 07:48