GRS324 Animation 1

4 ECTS - 2-1 Duration (T+A)- 6. Semester- 2.5 National Credit

Information

Code GRS324
Name Animation 1
Term 2024-2025 Academic Year
Semester 6. Semester
Duration (T+A) 2-1 (T-A) (17 Week)
ECTS 4 ECTS
National Credit 2.5 National Credit
Teaching Language Türkçe
Level Lisans Dersi
Type Normal
Label E Elective
Mode of study Yüz Yüze Öğretim
Catalog Information Coordinator Öğr. Gör.Dr. MUSTAFA CAN KIZGINDEMİR
Course Instructor Öğr. Gör.Dr. MUSTAFA CAN KIZGINDEMİR (A Group) (Ins. in Charge)


Course Goal / Objective

Using the various the methods and techniques of animation, create a story and screenplay for a subject. Compose purpose, time, technique, music, schedule, preparation.

Course Content

Definition of animation, animation basics, usage areas. Animation film techniques, analysis of example films. Designins the character. Background and scene design with animation techniques.

Course Precondition

None

Resources

Taylor, R. (2004). The Encyclopedia of Animation Techniques. Quarto Publishing, Boston Simon, M. (2000). Storyboards, Second Edition, Motion In Art. Focal Press, Burlington Laybourne, K. (1998), The Animation Book. Three Rivers Press, New York Furniss M. (1998). The Animation Bible. Abrams, California Williams R. (2001). Animators Survival Kit. Faber and Faber Limited, London

Notes

Taylor, R. (2004). The Encyclopedia of Animation Techniques. Quarto Publishing, Boston Simon, M. (2000). Storyboards, Second Edition, Motion In Art. Focal Press, Burlington Laybourne, K. (1998), The Animation Book. Three Rivers Press, New York Furniss M. (1998). The Animation Bible. Abrams, California Williams R. (2001). Animators Survival Kit. Faber and Faber Limited, London


Course Learning Outcomes

Order Course Learning Outcomes
LO01 Prepares a short story (storyboard) and creates stage plans.
LO02 Creates animation using the basic design tools of Adobe After Effects.
LO03 Defines and applies text animation techniques
LO04 Implements motion and sound synchronisation.
LO05 Analyses artistic thought and produces original animation ideas.
LO06 Makes technical analysis by transforming film stories into animation techniques.
LO07 Creates animated graphic compositions using Typography and graphic elements and manages visual hierarchy effectively.
LO08 Creates fluid animations using transition and timing techniques in motion graphics design.


Relation with Program Learning Outcome

Order Type Program Learning Outcomes Level
PLO01 Bilgi - Kuramsal, Olgusal Defines and explains the basic elements and principles of art and design.
PLO02 Bilgi - Kuramsal, Olgusal Analyses national and international artistic and cultural elements that may affect graphic design applications. 4
PLO03 Bilgi - Kuramsal, Olgusal Defines and compares mass communication media, communication methods and communication elements. 4
PLO04 Bilgi - Kuramsal, Olgusal Defines and applies research, information retrieval and critical thinking methods.
PLO05 Beceriler - Bilişsel, Uygulamalı Applies the principles of colour, hierarchy, size and scale of art and design in the design process.
PLO06 Beceriler - Bilişsel, Uygulamalı Follows technological developments in visual communication and applies them in design processes. 4
PLO07 Beceriler - Bilişsel, Uygulamalı Uses different materials, paints and technological tools and equipment consciously in the design process. 4
PLO08 Beceriler - Bilişsel, Uygulamalı Integrates graphic design knowledge with the knowledge of different disciplines and applies it to the design process.
PLO09 Yetkinlikler - Bağımsız Çalışabilme ve Sorumluluk Alabilme Yetkinliği Takes an active role in individual and group work and fulfils its responsibilities. 5
PLO10 Yetkinlikler - Bağımsız Çalışabilme ve Sorumluluk Alabilme Yetkinliği Provides consistency in written and visual communication by using grammar correctly.
PLO11 Yetkinlikler - Bağımsız Çalışabilme ve Sorumluluk Alabilme Yetkinliği Develops and applies a planned, meticulous and disciplined working approach in the design process.
PLO12 Yetkinlikler - Öğrenme Yetkinliği Understands, interprets and critically evaluates the texts they read.
PLO13 Yetkinlikler - Öğrenme Yetkinliği Uses information and communication technologies effectively and consciously in learning and design processes.
PLO14 Yetkinlikler - İletişim ve Sosyal Yetkinlik Creates effective and functional designs that reach the target audience. 5
PLO15 Yetkinlikler - İletişim ve Sosyal Yetkinlik Uses oral, written and visual communication skills effectively.
PLO16 Yetkinlikler - İletişim ve Sosyal Yetkinlik Establishes professional and effective communication with colleagues, employers and individuals to whom they provide services. 3
PLO17 Yetkinlikler - İletişim ve Sosyal Yetkinlik Uses foreign language skills to follow the developments in the field and communicate at professional level.
PLO18 Yetkinlikler - Alana Özgü Yetkinlik Develops design approaches sensitive to social, cultural, scientific and artistic values.
PLO19 Yetkinlikler - Alana Özgü Yetkinlik Analyses the place and effects of graphic design profession in social life.
PLO20 Yetkinlikler - Alana Özgü Yetkinlik Defends the ethical and legal values of the graphic design profession and adopts environmentally sensitive design approaches.
PLO21 Yetkinlikler - Alana Özgü Yetkinlik Produces creative, original, economic and aesthetic solutions for visual communication problems. 5


Week Plan

Week Topic Preparation Methods
1 Introduction Review of the sample works Öğretim Yöntemleri:
Anlatım
2 The definition of animation. Research Öğretim Yöntemleri:
Anlatım
3 History of animation Research, Sketching Öğretim Yöntemleri:
Anlatım
4 Animation film techniques Design works Öğretim Yöntemleri:
Alıştırma ve Uygulama
5 Synopsis and story writing Illustration sketches Öğretim Yöntemleri:
Alıştırma ve Uygulama
6 Storyboard making 1 Design works Öğretim Yöntemleri:
Alıştırma ve Uygulama
7 Storyboard making 2 Design works Öğretim Yöntemleri:
Alıştırma ve Uygulama
8 Midterm Review Preparetion for he Presentation Ölçme Yöntemleri:
Performans Değerlendirmesi
9 Character design Illustration sketches Öğretim Yöntemleri:
Alıştırma ve Uygulama
10 Keyframing Illustration sketches Öğretim Yöntemleri:
Alıştırma ve Uygulama
11 Motion Design works Öğretim Yöntemleri:
Alıştırma ve Uygulama
12 Background design Design works Öğretim Yöntemleri:
Alıştırma ve Uygulama
13 Animation project study 1 Design works Öğretim Yöntemleri:
Alıştırma ve Uygulama
14 Animation project study 2 Design works Öğretim Yöntemleri:
Alıştırma ve Uygulama
15 Animation project study 3 Design works Öğretim Yöntemleri:
Alıştırma ve Uygulama
16 Final Exam Preparetion fort he Presentation Ölçme Yöntemleri:
Proje / Tasarım
17 Final Exam Preparetion fort he Presentation Ölçme Yöntemleri:
Proje / Tasarım


Student Workload - ECTS

Works Number Time (Hour) Workload (Hour)
Course Related Works
Class Time (Exam weeks are excluded) 14 3 42
Out of Class Study (Preliminary Work, Practice) 14 3 42
Assesment Related Works
Homeworks, Projects, Others 1 2 2
Mid-term Exams (Written, Oral, etc.) 1 7 7
Final Exam 1 18 18
Total Workload (Hour) 111
Total Workload / 25 (h) 4,44
ECTS 4 ECTS

Update Time: 19.02.2025 01:33