Information
Code | GRS218 |
Name | Computer Aided Design 2 |
Term | 2022-2023 Academic Year |
Semester | 4. Semester |
Duration (T+A) | 2-2 (T-A) (17 Week) |
ECTS | 4 ECTS |
National Credit | 3 National Credit |
Teaching Language | Türkçe |
Level | Lisans Dersi |
Type | Normal |
Mode of study | Yüz Yüze Öğretim |
Catalog Information Coordinator | Öğr. Gör. DERVİŞ İLKER GÜL |
Course Instructor |
Öğr. Gör. DERVİŞ İLKER GÜL
(A Group)
(Ins. in Charge)
|
Course Goal / Objective
Continuously improving and evolving technology, graphics-based computer programs and computer equipment with a variety of graphic design makes it easy to work in the field. Using the techniques of designs and patterns that make up the basic design of the student, taking advantage of the software and hardware design and development aimed able to transfer to a computer.
Course Content
Basic drawing techniques, Basic design knowledge, Graph-based computer programs and applications.
Course Precondition
None
Resources
Weill, A. (2007). Graphic design. Istanbul, Yapı Kredi Publications Twemlow, A. (2008). What is Graphic Design for? Istanbul, Feed Publication. Barber, B. (2007). Secrets of Drawing, Advanced Charcoal Techniques, Mira Publishing. Ucar, T.F. (2004). Visual Communication and Graphic Design. Istanbul, Revolution Bookstore. Öztuna, H. Y. (2007). Basic Design in Visual Communication, Tibyan Publishing.
Notes
Weill, A. (2007). Graphic design. Istanbul, Yapı Kredi Publications Twemlow, A. (2008). What is Graphic Design for? Istanbul, Feed Publication. Barber, B. (2007). Secrets of Drawing, Advanced Charcoal Techniques, Mira Publishing. Ucar, T.F. (2004). Visual Communication and Graphic Design. Istanbul, Revolution Bookstore. Öztuna, H. Y. (2007). Basic Design in Visual Communication, Tibyan Publishing.
Course Learning Outcomes
Order | Course Learning Outcomes |
---|---|
LO01 | Learn how to use the theoretical and practical design information. |
LO02 | Migrating application design, learn to take advantage of computer hardware and software. |
LO03 | Linear, pixel-based, and with the help of computer programs for editing purposes and to finalize the design that you can transfer the digital environment to learn. |
LO04 | Design to learn to solve difficulties encountered in implementing the digital environment. |
LO05 | The application of theoretical knowledge (practical) information matching the learned. |
Relation with Program Learning Outcome
Order | Type | Program Learning Outcomes | Level |
---|---|---|---|
PLO01 | Bilgi - Kuramsal, Olgusal | Has knowledge about the basic elements and principles of Art and Design. | 3 |
PLO02 | Bilgi - Kuramsal, Olgusal | Recognition of national/international artistic and cultural elements which can effect Graphic design practices. | |
PLO03 | Bilgi - Kuramsal, Olgusal | Identification of communication methods, communication elements and mass communication media | 3 |
PLO04 | Bilgi - Kuramsal, Olgusal | Using research methods, techniques and dialectic to make access to information. | 3 |
PLO05 | Beceriler - Bilişsel, Uygulamalı | It uses the basic principles of art and design such as color, hierarchy, size and scale. | 3 |
PLO06 | Beceriler - Bilişsel, Uygulamalı | Following and using the current applications, innovations and technological devolopments in line with the visual communication world. | 5 |
PLO07 | Beceriler - Bilişsel, Uygulamalı | Using different materials, paints and technological tools in the process of design. | |
PLO08 | Beceriler - Bilişsel, Uygulamalı | Using the information of ther field with the practices of other diciplines. | 3 |
PLO09 | Yetkinlikler - Bağımsız Çalışabilme ve Sorumluluk Alabilme Yetkinliği | Have the skills to work effectively and take responsibility individually and in groups. | 2 |
PLO10 | Yetkinlikler - Bağımsız Çalışabilme ve Sorumluluk Alabilme Yetkinliği | Taking responsibility in the use of correct language when designing. | 2 |
PLO11 | Yetkinlikler - Bağımsız Çalışabilme ve Sorumluluk Alabilme Yetkinliği | Understands the importance of a planned, meticulous and disciplined design process. | 5 |
PLO12 | Yetkinlikler - Öğrenme Yetkinliği | Gains the ability to read, understand and interpret what is read, and evaluate it with a critical approach. | |
PLO13 | Yetkinlikler - Öğrenme Yetkinliği | Operating information and communication technologies effectively, both in learning process and design process. | 5 |
PLO14 | Yetkinlikler - İletişim ve Sosyal Yetkinlik | Creating designs that serve its purpose, communicates successfully and reaches the target audience. | 4 |
PLO15 | Yetkinlikler - İletişim ve Sosyal Yetkinlik | Having the self-confidence and ability of communicating, written, orally and visually. | |
PLO16 | Yetkinlikler - İletişim ve Sosyal Yetkinlik | Have the ability to communicate well with colleagues, employers and individuals to whom they serve. | 3 |
PLO17 | Yetkinlikler - İletişim ve Sosyal Yetkinlik | Being competent in at least one foreign language to be able to understand and communicate in the field. | |
PLO18 | Yetkinlikler - Alana Özgü Yetkinlik | Being a responsible citizen with his/her awareness of social, cultural, scientific and artistic values. | 3 |
PLO19 | Yetkinlikler - Alana Özgü Yetkinlik | Being aware of the role and importance of graphic design in social life. | 3 |
PLO20 | Yetkinlikler - Alana Özgü Yetkinlik | Showing personal and professional care in protecting the environment and defending the ethical and legal values of the profession. | 3 |
PLO21 | Yetkinlikler - Alana Özgü Yetkinlik | Prepares creative, original, economical, aesthetic alternative drafts for visual communication problems. | 5 |
Week Plan
Week | Topic | Preparation | Methods |
---|---|---|---|
1 | Giving information about the operational plan of the course and semester. Notification of resources. | Practice, designing | Öğretim Yöntemleri: Anlatım, Alıştırma ve Uygulama |
2 | The first project on the classroom discussion - brainstorming. Elaboration of the project by each student. | Practice, designing | Öğretim Yöntemleri: Anlatım, Alıştırma ve Uygulama, Beyin Fırtınası |
3 | Basic knowledge of graphic design and use of technical information acquired in the early sketches for the project to work. Discussion of the evaluation of the sketches. | Practice, designing | Öğretim Yöntemleri: Anlatım, Alıştırma ve Uygulama |
4 | Use of basic knowledge of graphic design sketches Review: Composition, color, texture, semantic integrity, and functionality issues such as typography, through the examination of sketches method of classroom discussion. | Practice, designing | Öğretim Yöntemleri: Anlatım, Alıştırma ve Uygulama |
5 | Vector of the project, with the help of computer programs based on pixels and layout be computerized. | Practice, designing | Öğretim Yöntemleri: Anlatım, Alıştırma ve Uygulama |
6 | Transfer of the project to the computer environment by means of computer programs for vector, pixel and layout (continued). | Practice, designing | Öğretim Yöntemleri: Anlatım, Alıştırma ve Uygulama |
7 | Part of the finalization of the project is transferred to the computer. Analysis of the project. Classroom discussion / evaluation study. | Practice, designing | Öğretim Yöntemleri: Anlatım, Alıştırma ve Uygulama |
8 | Mid-Term Review | Practice, designing | Öğretim Yöntemleri: Anlatım, Alıştırma ve Uygulama |
9 | Reproduction of the project work. | Practice, designing | Öğretim Yöntemleri: Anlatım, Alıştırma ve Uygulama |
10 | Giving information about the second project. Work brainstorming discussion. Project to sketches. | Practice, designing | Öğretim Yöntemleri: Anlatım, Alıştırma ve Uygulama, Tartışma, Beyin Fırtınası |
11 | Transfer of the second project to the computer environment with the aid of vector, pixel based and editing programs. | Practice, designing | Öğretim Yöntemleri: Anlatım, Alıştırma ve Uygulama |
12 | Converting and applying the second project to the computer environment with the aid of vector, pixel based and editing programs. | Practice, designing | Öğretim Yöntemleri: Anlatım, Alıştırma ve Uygulama |
13 | Giving information about the third project. Work brainstorming discussion. Project to sketches. | Practice, designing | Öğretim Yöntemleri: Anlatım, Alıştırma ve Uygulama, Beyin Fırtınası, Tartışma |
14 | Vector, pixel-based, and with the help of programs aimed at regulating the transfer of the project to a computer. | Practice, designing | Öğretim Yöntemleri: Anlatım, Alıştırma ve Uygulama |
15 | Vector, pixel-based and aimed at regulating the transposition and implementation of programs to the computer with the help of the conclusion of the project. | Practice, designing | Öğretim Yöntemleri: Anlatım, Alıştırma ve Uygulama |
16 | Term Exams | Practice, designing | Ölçme Yöntemleri: Proje / Tasarım |
17 | Term Exams | Practice, designing | Ölçme Yöntemleri: Proje / Tasarım |
Student Workload - ECTS
Works | Number | Time (Hour) | Workload (Hour) |
---|---|---|---|
Course Related Works | |||
Class Time (Exam weeks are excluded) | 14 | 4 | 56 |
Out of Class Study (Preliminary Work, Practice) | 14 | 2 | 28 |
Assesment Related Works | |||
Homeworks, Projects, Others | 0 | 0 | 0 |
Mid-term Exams (Written, Oral, etc.) | 1 | 8 | 8 |
Final Exam | 1 | 16 | 16 |
Total Workload (Hour) | 108 | ||
Total Workload / 25 (h) | 4,32 | ||
ECTS | 4 ECTS |