CEN475 Computer Graphics

6 ECTS - 3-0 Duration (T+A)- 7. Semester- 3 National Credit

Information

Code CEN475
Name Computer Graphics
Semester 7. Semester
Duration (T+A) 3-0 (T-A) (17 Week)
ECTS 6 ECTS
National Credit 3 National Credit
Teaching Language İngilizce
Level Lisans Dersi
Type Normal
Mode of study Yüz Yüze Öğretim
Catalog Information Coordinator Prof. Dr. SELMA AYŞE ÖZEL


Course Goal

The objective of this course is to introduce basic computer graphics algorithms.

Course Content

Basic computer graphics algorithms are examined by using OpenGL applications. 2D and 3D graphics techniques, modelling of shapes, illumination, shading, texture mapping methods and algorithms are covered.

Course Precondition

none

Resources

J.F. Hughes, A. van Dam, M. McGuire, D.F. Sklar, J.D. Foley, S.K. Feiner, K. Akeley, Computer Graphics: Principles and Practice, 3rd edition, Addison-Wesley Professional, 2013.

Notes

D.J. Eck, Introduction to Computer Graphics, 2016.


Course Learning Outcomes

Order Course Learning Outcomes
LO01 Identifies the basic computer graphics algorithms.
LO02 Investigates 2D and 3D graphics techniques, modelling of shapes, illumination, shading, and texture mapping.
LO03 Explains camera angle, perspective and display concepts.
LO04 Applies the learned algorithms by using OpenGL package on C-based programming languages.


Relation with Program Learning Outcome

Order Type Program Learning Outcomes Level
PLO01 Bilgi - Kuramsal, Olgusal Has capability in the fields of mathematics, science and computer that form the foundations of engineering 2
PLO02 Bilgi - Kuramsal, Olgusal Identifies, formulates, and solves engineering problems, selects and applies appropriate analytical methods and modeling techniques, 3
PLO03 Bilgi - Kuramsal, Olgusal Analyzes a system, its component, or process and designs under realistic constraints to meet the desired requirements,gains the ability to apply the methods of modern design accordingly. 4
PLO04 Bilgi - Kuramsal, Olgusal Ability to use modern techniques and tools necessary for engineering practice and information technologies effectively. 3
PLO05 Bilgi - Kuramsal, Olgusal Ability to design and to conduct experiments, to collect data, to analyze and to interpret results
PLO06 Bilgi - Kuramsal, Olgusal Has ability to work effectively as an individual and in multi-disciplinary teams, take sresponsibility and builds self-confidence 3
PLO07 Beceriler - Bilişsel, Uygulamalı Can access information,gains the ability to do resource research and uses information resources 5
PLO08 Beceriler - Bilişsel, Uygulamalı Awareness of the requirement of lifelong learning, to follow developments in science and technology and continuous self-renewal ability 3
PLO09 Yetkinlikler - Bağımsız Çalışabilme ve Sorumluluk Alabilme Yetkinliği Ability to communicate effectively orally and in writing, and to read and understand technical publications in at least one foreign language 3
PLO10 Yetkinlikler - Öğrenme Yetkinliği Professional and ethical responsibility,
PLO11 Yetkinlikler - Öğrenme Yetkinliği Awareness about project management, workplace practices, employee health, environmental and occupational safety, and the legal implications of engineering applications,
PLO12 Yetkinlikler - Öğrenme Yetkinliği Becomes aware of universal and social effects of engineering solutions and applications, entrepreneurship and innovation, and knowledge of contemporary issues


Week Plan

Week Topic Preparation Methods
1 Computer graphics hardware, frame buffer, grayscale, and colored monitors Reading the lecture notes Öğretim Yöntemleri:
Anlatım, Soru-Cevap, Gösterip Yaptırma
2 Basic computer graphics algorithms and shape drawing algorithms: Direct Draw Algorithm, Bresenham Algorithm. Reading the lecture notes Öğretim Yöntemleri:
Anlatım, Soru-Cevap, Gösterip Yaptırma
3 Circle Drawing Algorithms, Antialising Reading the lecture notes Öğretim Yöntemleri:
Anlatım, Soru-Cevap, Gösterip Yaptırma
4 OpenGL Reading the lecture notes, prorgam implementation Öğretim Yöntemleri:
Anlatım, Soru-Cevap, Gösterip Yaptırma
5 Polygons and their representations, filling of polygons, polygons and OpenGL Reading the lecture notes, prorgam implementation Öğretim Yöntemleri:
Anlatım, Soru-Cevap, Gösterip Yaptırma
6 User input and interaction, creating menu Reading the lecture notes Öğretim Yöntemleri:
Anlatım, Soru-Cevap, Gösterip Yaptırma
7 2D transformations, translation, rotation, scaling Reading the lecture notes Öğretim Yöntemleri:
Anlatım, Soru-Cevap, Gösterip Yaptırma
8 Mid-Term Exam Reading the lecture notes Ölçme Yöntemleri:
Ödev, Sözlü Sınav
9 3D transformations, translation, rotation, scaling Reading the lecture notes Öğretim Yöntemleri:
Anlatım, Soru-Cevap, Gösterip Yaptırma
10 Parallel projection Reading the lecture notes Öğretim Yöntemleri:
Anlatım, Soru-Cevap, Gösterip Yaptırma
11 Perspective projection Reading the lecture notes Öğretim Yöntemleri:
Anlatım, Soru-Cevap, Gösterip Yaptırma
12 Camera angle, perspevtive and display Reading the lecture notes Öğretim Yöntemleri:
Anlatım, Soru-Cevap, Gösterip Yaptırma
13 Backface detection, z-buffering, a-buffering Reading the lecture notes Öğretim Yöntemleri:
Anlatım, Soru-Cevap, Gösterip Yaptırma
14 Scanline algorithm, depth cueing Reading the lecture notes Öğretim Yöntemleri:
Anlatım, Soru-Cevap, Gösterip Yaptırma
15 Applications with OpenGL Reading the lecture notes, prorgam implementation Öğretim Yöntemleri:
Anlatım, Soru-Cevap, Gösterip Yaptırma
16 Preparation to Final Exam Reading the lecture notes Öğretim Yöntemleri:
Soru-Cevap
17 Term Exams Reading the lecture notes Ölçme Yöntemleri:
Yazılı Sınav


Student Workload - ECTS

Works Number Time (Hour) Workload (Hour)
Course Related Works
Class Time (Exam weeks are excluded) 14 3 42
Out of Class Study (Preliminary Work, Practice) 14 5 70
Assesment Related Works
Homeworks, Projects, Others 0 0 0
Mid-term Exams (Written, Oral, etc.) 1 15 15
Final Exam 1 30 30
Total Workload (Hour) 157
Total Workload / 25 (h) 6,28
ECTS 6 ECTS