RSMS305 Art Teaching Practices I

4 ECTS - 2-0 Duration (T+A)- 5. Semester- 2 National Credit

Information

Code RSMS305
Name Art Teaching Practices I
Term 2023-2024 Academic Year
Semester 5. Semester
Duration (T+A) 2-0 (T-A) (17 Week)
ECTS 4 ECTS
National Credit 2 National Credit
Teaching Language Türkçe
Level Lisans Dersi
Type Normal
Mode of study Yüz Yüze Öğretim
Catalog Information Coordinator Prof. Dr. SUAT KARAASLAN
Course Instructor Prof. Dr. SUAT KARAASLAN (A Group) (Ins. in Charge)


Course Goal / Objective

How to plan the art education course with an interdisciplinary integrated education approach; It aims to provide students with an interdisciplinary integrated art education while integrating 21st century skills into the lesson.

Course Content

It includes the theoretical and practical studies that students who have the skills to do interdisciplinary application studies with different techniques and materials by taking the Art and Selective Art workshops will apply their acquisitions related to this course to students at the primary and secondary education levels of the Ministry of Education.

Course Precondition

No

Resources

STEAM Education Theory and Practice, Editors Myint Swe Khine, Shaljan Areepattamannil. Springer, 2019 Science, Technology, Engineering and Mathematics Education with STEM Theory and Applications, Doç. Dr. M. Sencer Çorlu, Ezgi Çallı. Pusula yayıncılık, 2. Baskı, 2017 STEM-A Education from Theory to Practice, Prof. Dr. Salih Çepni, Pegem Akademi, 2018

Notes

Central Library


Course Learning Outcomes

Order Course Learning Outcomes
LO01 Can make two and three dimensional designs with different materials and techniques,
LO02 Can transform original and creative thoughts into product design skills
LO03 Knows the effect of visual arts on technological design,
LO04 Establish a relationship between art, nature and basic sciences,
LO05 Gains knowledge of subjects such as art, design, technique, material and method.
LO06 Knows how waste materials can be transformed into works of art.
LO07 Discovers how to create an art product with a minimum of materials.


Relation with Program Learning Outcome

Order Type Program Learning Outcomes Level
PLO01 Yetkinlikler - İletişim ve Sosyal Yetkinlik Defends the necessity of visual arts course. 4
PLO02 Bilgi - Kuramsal, Olgusal Explain the basic theory, concepts and principles of visual arts education. 1
PLO03 Bilgi - Kuramsal, Olgusal It prepares a liberal educational environment that allows students to express themselves in different ways. 3
PLO04 Beceriler - Bilişsel, Uygulamalı Uses methods, techniques and strategies used in art teaching. 2
PLO05 Bilgi - Kuramsal, Olgusal Explains the artistic development characteristics of students. 1
PLO06 Beceriler - Bilişsel, Uygulamalı Develops teaching materials specific to the field. 3
PLO07 Beceriler - Bilişsel, Uygulamalı Uses historical and contemporary culture-art venues effectively in the education process. 3
PLO08 Beceriler - Bilişsel, Uygulamalı Designs art activities suitable for students' levels. 4
PLO09 Beceriler - Bilişsel, Uygulamalı Performs activities on the importance of cultural diversity in visual arts class. 3
PLO10 Yetkinlikler - Alana Özgü Yetkinlik It provides an educational environment for students with special educational needs. 2
PLO11 Beceriler - Bilişsel, Uygulamalı It uses 21st century skills such as collaboration, communication, critical thinking, media and technology literacy. 4
PLO12 Beceriler - Bilişsel, Uygulamalı Acts in accordance with professional and ethical principles. 3
PLO13 Bilgi - Kuramsal, Olgusal He/She explains the regulation on primary education institutions of the Ministry of National Education and the regulation on secondary education institutions. 1
PLO14 Yetkinlikler - Öğrenme Yetkinliği Uses knowledge and skills related to classroom management effectively. 3
PLO15 Beceriler - Bilişsel, Uygulamalı Applies different measurement and evaluation approaches in visual arts course. 1
PLO16 Beceriler - Bilişsel, Uygulamalı It has applications in various fields of visual arts. 3
PLO17 Beceriler - Bilişsel, Uygulamalı Relates production processes for visual arts with different disciplines. 3
PLO18 Bilgi - Kuramsal, Olgusal Recognizes important artists, art movements and works of art from past to present. 2
PLO19 Bilgi - Kuramsal, Olgusal Analyzes works from different fields of art within the context of formal, social-cultural contexts. 1
PLO20 Yetkinlikler - İletişim ve Sosyal Yetkinlik Uses a foreign language at the level stipulated by the program.


Week Plan

Week Topic Preparation Methods
1 Meeting with students, informing about the course objectives and evaluation criteria, new models and approaches in Art Education Source Scan Öğretim Yöntemleri:
Anlatım, Soru-Cevap
2 Basic concepts of STEM education and the history of Stem Source Scan Öğretim Yöntemleri:
Anlatım, Soru-Cevap
3 The importance of art from Stem to Steam Source Scan Öğretim Yöntemleri:
Anlatım, Soru-Cevap, Tartışma
4 Examples and video screening of artists working interdisciplinary in art history Source Scan Öğretim Yöntemleri:
Anlatım, Soru-Cevap, Tartışma
5 Learning models related to STEAM education-1 (Problem-based learning), 2 (Project-based learning) Source Scan Öğretim Yöntemleri:
Anlatım, Alıştırma ve Uygulama
6 Engineering design in STEAM education Source Scan Öğretim Yöntemleri:
Anlatım, Soru-Cevap, Tartışma
7 5E model, evaluation in STEAM education Source Scan Öğretim Yöntemleri:
Anlatım, Soru-Cevap, Tartışma
8 Mid-Term Exam Ölçme Yöntemleri:
Yazılı Sınav, Proje / Tasarım
9 Artist research and examples for Steam education (interdisciplinary) Source Scan, discussion Öğretim Yöntemleri:
Tartışma, Rol Oynama, Örnek Olay
10 Preparing and implementing a lesson plan for Steam education, Make Moving Sculpture 1 Brainstorm, sketches and drawings Öğretim Yöntemleri:
Alıştırma ve Uygulama, Bireysel Çalışma, Problem Çözme
11 Preparing and implementing a lesson plan for Steam education, Make Moving Sculpture 1 Brainstorm, sketches and drawings Öğretim Yöntemleri:
Alıştırma ve Uygulama, Bireysel Çalışma, Problem Çözme
12 Preparing and applying a lesson plan related to STEAM education I I Designing a wearable art product 1 Brainstorm, sketches and drawings Öğretim Yöntemleri:
Anlatım, Gösterip Yaptırma, Bireysel Çalışma, Problem Çözme
13 preparing and implementing a related lesson plan I I Designing a wearable art product 2 Brainstorm, sketches and drawings Öğretim Yöntemleri:
Alıştırma ve Uygulama, Gösterip Yaptırma, Bireysel Çalışma, Problem Çözme
14 application I I Design a wearable art product 3 Brainstorm, sketches and drawings Öğretim Yöntemleri:
Alıştırma ve Uygulama, Gösterip Yaptırma, Bireysel Çalışma, Problem Çözme
15 Activity development / project task related to STEAM education (planning STEAM training according to 5E model) Ratio-proportion Source Scan Öğretim Yöntemleri:
Soru-Cevap, Alıştırma ve Uygulama
16 Term Exams Ölçme Yöntemleri:
Yazılı Sınav, Proje / Tasarım
17 Term Exams Ölçme Yöntemleri:
Performans Değerlendirmesi, Yazılı Sınav


Student Workload - ECTS

Works Number Time (Hour) Workload (Hour)
Course Related Works
Class Time (Exam weeks are excluded) 14 2 28
Out of Class Study (Preliminary Work, Practice) 14 2 28
Assesment Related Works
Homeworks, Projects, Others 1 0 0
Mid-term Exams (Written, Oral, etc.) 1 8 8
Final Exam 1 24 24
Total Workload (Hour) 88
Total Workload / 25 (h) 3,52
ECTS 4 ECTS

Update Time: 11.05.2023 10:36