Information
Code | GRA410 |
Name | Exhibition Design |
Term | 2024-2025 Academic Year |
Semester | 8. Semester |
Duration (T+A) | 2-2 (T-A) (17 Week) |
ECTS | 4 ECTS |
National Credit | 3 National Credit |
Teaching Language | Türkçe |
Level | Lisans Dersi |
Type | Normal |
Mode of study | Yüz Yüze Öğretim |
Catalog Information Coordinator | Öğr. Gör.Dr. MUSTAFA CAN KIZGINDEMİR |
Course Instructor |
1 2 |
Course Goal / Objective
Experiencing the designing process of Exibitions. Creating Exibition Designs with the Information Design doctrine and Graphic Design Language. Writing design scenaries through the gatherd data and visuallizing these scenaries on creativity, unicness and the readiblity levels.
Course Content
Creating scenaries to use on communication design; to transfer the scenaries to a exibitional content; direction of this content in the design finction.
Course Precondition
None
Resources
What is Exhibition Design?, Jan Lorenc - Lee Skolnick - Craig Berger Visual Display of Quantitative Information, Edward Tufte Wayfinding and Signage Design, Chris Calori Wayshowing, Per Mollerup Türkiye Sergicilik ve Fuarcılık Tarihi, Gökhan Akçura Grafik Tasarım Kuramı, Helen Armstrong Pictograms Icons and Signs, Hübner - Abdullah
Notes
What is Exhibition Design?, Jan Lorenc - Lee Skolnick - Craig Berger Visual Display of Quantitative Information, Edward Tufte Wayfinding and Signage Design, Chris Calori Wayshowing, Per Mollerup Türkiye Sergicilik ve Fuarcılık Tarihi, Gökhan Akçura Grafik Tasarım Kuramı, Helen Armstrong Pictograms Icons and Signs, Hübner - Abdullah
Course Learning Outcomes
Order | Course Learning Outcomes |
---|---|
LO01 | To be able to see the graphic design platforms with a wide range of perspective. |
LO02 | To have information about scenary based comunication design. |
LO03 | To make correct classifications and organize them to transmit the informations to the target audience visually at the experience design level. |
LO04 | To be able to direct the process of experiencing the scenary by using the graphic design language. |
LO05 | To be able to direct the balance between interface and the strategical design. Bilgilendirme tasarımının genel ilkelerinden yararlanabilmesi. |
Relation with Program Learning Outcome
Order | Type | Program Learning Outcomes | Level |
---|---|---|---|
PLO01 | Bilgi - Kuramsal, Olgusal | Has knowledge about the basic elements and principles of Art and Design. | 2 |
PLO02 | Bilgi - Kuramsal, Olgusal | Recognition of national/international artistic and cultural elements which can effect Graphic design practices. | 4 |
PLO03 | Bilgi - Kuramsal, Olgusal | Identification of communication methods, communication elements and mass communication media | 4 |
PLO04 | Bilgi - Kuramsal, Olgusal | Using research methods, techniques and dialectic to make access to information. | |
PLO05 | Beceriler - Bilişsel, Uygulamalı | It uses the basic principles of art and design such as color, hierarchy, size and scale. | 4 |
PLO06 | Beceriler - Bilişsel, Uygulamalı | Following and using the current applications, innovations and technological devolopments in line with the visual communication world. | 4 |
PLO07 | Beceriler - Bilişsel, Uygulamalı | Using different materials, paints and technological tools in the process of design. | |
PLO08 | Beceriler - Bilişsel, Uygulamalı | Using the information of ther field with the practices of other diciplines. | 3 |
PLO09 | Yetkinlikler - Bağımsız Çalışabilme ve Sorumluluk Alabilme Yetkinliği | Have the skills to work effectively and take responsibility individually and in groups. | 3 |
PLO10 | Yetkinlikler - Bağımsız Çalışabilme ve Sorumluluk Alabilme Yetkinliği | Taking responsibility in the use of correct language when designing. | 4 |
PLO11 | Yetkinlikler - Bağımsız Çalışabilme ve Sorumluluk Alabilme Yetkinliği | Understands the importance of a planned, meticulous and disciplined design process. | |
PLO12 | Yetkinlikler - Öğrenme Yetkinliği | Gains the ability to read, understand and interpret what is read, and evaluate it with a critical approach. | |
PLO13 | Yetkinlikler - Öğrenme Yetkinliği | Operating information and communication technologies effectively, both in learning process and design process. | 3 |
PLO14 | Yetkinlikler - İletişim ve Sosyal Yetkinlik | Creating designs that serve its purpose, communicates successfully and reaches the target audience. | 5 |
PLO15 | Yetkinlikler - İletişim ve Sosyal Yetkinlik | Having the self-confidence and ability of communicating, written, orally and visually. | |
PLO16 | Yetkinlikler - İletişim ve Sosyal Yetkinlik | Have the ability to communicate well with colleagues, employers and individuals to whom they serve. | 3 |
PLO17 | Yetkinlikler - İletişim ve Sosyal Yetkinlik | Being competent in at least one foreign language to be able to understand and communicate in the field. | |
PLO18 | Yetkinlikler - Alana Özgü Yetkinlik | Being a responsible citizen with his/her awareness of social, cultural, scientific and artistic values. | 3 |
PLO19 | Yetkinlikler - Alana Özgü Yetkinlik | Being aware of the role and importance of graphic design in social life. | 4 |
PLO20 | Yetkinlikler - Alana Özgü Yetkinlik | Showing personal and professional care in protecting the environment and defending the ethical and legal values of the profession. | 3 |
PLO21 | Yetkinlikler - Alana Özgü Yetkinlik | Prepares creative, original, economical, aesthetic alternative drafts for visual communication problems. | 5 |
Week Plan
Week | Topic | Preparation | Methods |
---|---|---|---|
1 | Scenary Based Design | Reading the source | Öğretim Yöntemleri: Anlatım |
2 | Introduction to Exibition Design and Museums | Sample Design Review | Öğretim Yöntemleri: Alıştırma ve Uygulama |
3 | Project 01: Designing a Contemporary Exibition, Determination on the subject, Gathering the information | Research and Review of Sample Design | Öğretim Yöntemleri: Alıştırma ve Uygulama, Beyin Fırtınası |
4 | Project 01- Sketches for visualization of the content | Design Sketches | Öğretim Yöntemleri: Alıştırma ve Uygulama |
5 | Project 01- Critics on Design Process 1 | Design Sketches | Öğretim Yöntemleri: Alıştırma ve Uygulama |
6 | Project 01- Simulations of the final designs 2 | Design Works | Öğretim Yöntemleri: Alıştırma ve Uygulama |
7 | Proje 01-Design works on digital platform | Design Works | Öğretim Yöntemleri: Alıştırma ve Uygulama |
8 | Midterm review: Deadline fort he 1st project | Preparetion for the Presentation | Öğretim Yöntemleri: Alıştırma ve Uygulama |
9 | Project 02: Temporary Exibition Desgin, Determination on the subject, Gathering the information | Design Sketches | Öğretim Yöntemleri: Alıştırma ve Uygulama, Beyin Fırtınası |
10 | Proje 02-Gathering and classification the informations | Design Works | Öğretim Yöntemleri: Alıştırma ve Uygulama |
11 | Proje 02-Working on Design Scenary, Planning the Sencronation with the Interfaces | Design Works | Öğretim Yöntemleri: Alıştırma ve Uygulama |
12 | Proje 02-Sketching ve Buiding tne visuals | Design Works | Öğretim Yöntemleri: Alıştırma ve Uygulama |
13 | Proje 02-Interface Designs and simulations of the space 1 | Design Works | Öğretim Yöntemleri: Alıştırma ve Uygulama |
14 | Proje 02-Interface Designs and simulations of the space 2 | Design Works | Öğretim Yöntemleri: Alıştırma ve Uygulama |
15 | Finalization of the application studies, preparation for the presentation | Design Works | Öğretim Yöntemleri: Alıştırma ve Uygulama |
16 | Final exam | Preparetion for the Presentation | Ölçme Yöntemleri: Proje / Tasarım |
17 | Final exam | Preparetion for the Presentation | Ölçme Yöntemleri: Proje / Tasarım |
Student Workload - ECTS
Works | Number | Time (Hour) | Workload (Hour) |
---|---|---|---|
Course Related Works | |||
Class Time (Exam weeks are excluded) | 14 | 4 | 56 |
Out of Class Study (Preliminary Work, Practice) | 14 | 2 | 28 |
Assesment Related Works | |||
Homeworks, Projects, Others | 0 | 0 | 0 |
Mid-term Exams (Written, Oral, etc.) | 1 | 8 | 8 |
Final Exam | 1 | 16 | 16 |
Total Workload (Hour) | 108 | ||
Total Workload / 25 (h) | 4,32 | ||
ECTS | 4 ECTS |