STA793 Creative Visualization in Design

6 ECTS - 3-0 Duration (T+A)- . Semester- 3 National Credit

Information

Code STA793
Name Creative Visualization in Design
Term 2022-2023 Academic Year
Semester . Semester
Duration (T+A) 3-0 (T-A) (17 Week)
ECTS 6 ECTS
National Credit 3 National Credit
Teaching Language Türkçe
Level Yüksek Lisans Dersi
Type Normal
Mode of study Yüz Yüze Öğretim
Catalog Information Coordinator


Course Goal / Objective

The aim of this course is to provide students with concept development, concept selection, creative idea, user experience, product design, collection preparation, portfolio preparation skills, product promotion skills by adhering to concrete or abstract information phrases (myth and mythology).There are several methods and strategies for visualizing an idea in different ways. These ideas may be original, but previously thought, created forms may be different than before and different from the previous one. Information about mythology, history, fine arts and psychology is given at the beginning of each lesson in order to obtain successful and efficient results from the exercises.

Course Content

At lesson; It aims to teach that creativity, which is one of the thought power processes, can be used in fields requiring many visual creations and processes with proven effectiveness. The course is taught in the form of conceptualization and implementation of ideas created in the classroom according to the proposed thinking methods.

Course Precondition

None

Resources

Trevor Bentley , "Yaratıcılık (Creativity)", Çev,. onur Yıldırım, İstanbul. 1999.

Notes

M. Ateş, Mitolojiler ve Semboller, Milenyum Yayınları, İstanbul: 2012.


Course Learning Outcomes

Order Course Learning Outcomes
LO01 Students recognize and understand the creative potential.fine arts, music, mythology, human history, folklore - fairy tales, folklore, etc.
LO02 Students visualize the situation in their mind within the framework of the given design problem.
LO03 Students reveal the multi-layered structure of the design process and are inspired by myth and mythology in their designs.
LO04 Students use mythological images and information in product designs.
LO05 Students; creates prototypes of experiences by drawing sketches, using scenarios, presents design ideas.
LO06 Students, prepares collections by using manual and computer skills by using storytelling and narration techniques.


Relation with Program Learning Outcome

Order Type Program Learning Outcomes Level
PLO01 Bilgi - Kuramsal, Olgusal To have current technical and technological knowledge about the field.
PLO02 Bilgi - Kuramsal, Olgusal To have knowledge and knowledge about contemporary art.
PLO03 Bilgi - Kuramsal, Olgusal To have high artistic and cultural knowledge.
PLO04 Bilgi - Kuramsal, Olgusal To be able to participate in team work of different disciplines and to benefit from field information.
PLO05 Bilgi - Kuramsal, Olgusal Comprehends the importance of experimenting with different materials, techniques and forms of expression, and interactional processes.
PLO06 Bilgi - Kuramsal, Olgusal Uses different experiences related to the field in creative applications 5
PLO07 Bilgi - Kuramsal, Olgusal Researches and applies different material techniques and forms of expression 5
PLO08 Bilgi - Kuramsal, Olgusal Artists from different disciplines produce joint projects with designers.
PLO09 Beceriler - Bilişsel, Uygulamalı Explains theoretical approaches and concepts related to scientific and application areas.
PLO10 Yetkinlikler - Öğrenme Yetkinliği Develops solution-generating thoughts and methods related to the field.
PLO11 Yetkinlikler - Bağımsız Çalışabilme ve Sorumluluk Alabilme Yetkinliği Develops interdisciplinary relations and designs multi-disciplinary studies. 5
PLO12 Bilgi - Kuramsal, Olgusal Plans, implements and exhibits original works and designs. 5
PLO13 Yetkinlikler - Bağımsız Çalışabilme ve Sorumluluk Alabilme Yetkinliği He/she shares his/her original thoughts on a problem he/she has determined by using verbal and visual data.
PLO14 Yetkinlikler - Öğrenme Yetkinliği It contributes to the processes of protection and promotion of cultural values. 5
PLO15 Yetkinlikler - Öğrenme Yetkinliği It reflects its sensitivity towards cultural, social and environmental problems in its practices. 5
PLO16 Yetkinlikler - Öğrenme Yetkinliği It contributes to sustainability, innovation and entrepreneurship.
PLO17 Beceriler - Bilişsel, Uygulamalı The student who takes this course knows a foreign language at a level to support their research in the fields of art and design.


Week Plan

Week Topic Preparation Methods
1 In general, being informed about the definition and scope of the definition of the course Reading The Textbook, research Öğretim Yöntemleri:
Anlatım, Soru-Cevap
2 Art&Design concept, definition and functions. Reading The Textbook, research Öğretim Yöntemleri:
Anlatım, Tartışma, Bireysel Çalışma
3 Creativity concept, definition and functions. Reading The Textbook, research Öğretim Yöntemleri:
Anlatım, Soru-Cevap, Tartışma
4 Rational method, flexible method in the concept of creativity Reading The Textbook, research Öğretim Yöntemleri:
Anlatım, Soru-Cevap, Tartışma
5 The method of elaboration in the concept of creativity. Reading The Textbook, research Öğretim Yöntemleri:
Anlatım, Soru-Cevap, Tartışma
6 The concept of visualization, its definition and functions. Reading The Textbook, research Öğretim Yöntemleri:
Soru-Cevap, Tartışma, Anlatım
7 Creating a design problem. Reading The Textbook, research Öğretim Yöntemleri:
Anlatım, Soru-Cevap, Tartışma
8 Mid-term Exam Procurement of materials for the project to be applied in the midterm exam Ölçme Yöntemleri:
Proje / Tasarım
9 Mythology concept Reading The Textbook, research Öğretim Yöntemleri:
Anlatım, Soru-Cevap, Tartışma
10 Art-design-creativity and visualization relationship Reading The Textbook, research Öğretim Yöntemleri:
Anlatım, Soru-Cevap, Tartışma
11 Prototyping experiences using mythological elements, sketching, and scenarios Reading The Textbook, research Öğretim Yöntemleri:
Anlatım, Soru-Cevap, Tartışma
12 Preparing sketches using storytelling and narrative techniques Reading The Textbook, research Öğretim Yöntemleri:
Anlatım, Soru-Cevap, Tartışma
13 Preparing collections on the computer using storytelling and narration techniques Reading The Textbook, research Öğretim Yöntemleri:
Anlatım, Soru-Cevap, Tartışma
14 3D modeling of computer-prepared collections Reading The Textbook, research Öğretim Yöntemleri:
Anlatım, Soru-Cevap, Tartışma
15 Week Portfolio and Presentation Preparation Reading The Textbook, research Öğretim Yöntemleri:
Anlatım, Soru-Cevap, Tartışma
16 Final exam Procurement of materials for the project to be applied in the final exam Ölçme Yöntemleri:
Proje / Tasarım
17 Final exam Procurement of materials for the project to be applied in the final exam Ölçme Yöntemleri:
Proje / Tasarım


Student Workload - ECTS

Works Number Time (Hour) Workload (Hour)
Course Related Works
Class Time (Exam weeks are excluded) 14 3 42
Out of Class Study (Preliminary Work, Practice) 14 5 70
Assesment Related Works
Homeworks, Projects, Others 0 0 0
Mid-term Exams (Written, Oral, etc.) 1 15 15
Final Exam 1 30 30
Total Workload (Hour) 157
Total Workload / 25 (h) 6,28
ECTS 6 ECTS

Update Time: 18.11.2022 05:48